I can change the price, carry limit, but don't find the speed option. Mousewheel up= +10kph Mousewheel down= -10kph. The Strider always has a seating capacity of four personnel consisting of both the crew and two passengers. Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. A Strider looks over cargo containers at Malden airport. Strider, Strider HMG, Strider GMG To begining, i need some help on how to create a new Shop Car in altis, with this new vehicles from the mod. You cannot "lower" a launcher. This can be provided by nearby houses, or by building tents. I've found this out, thanks. Armed: 4 seats: 1 Driver 1 Gunner 1 Commander 1 Passenger Item capacity 4000 mass Top speed 128 km/h on land 12 km/h in water Fuel capacity 26 fuel units Weight 9700 kg (all variants) Can be slingloaded Yes (all variants) Primary armament HMG Loadout: 1 RCWS HMG 12.7 mm GMG Loadout: 1 RCWS GMG 40 mm Secondary armament Targeting: 200+ km/h. If so I might see about getting a G27 or similar and just using the pedals (steering wheel would be too hard as it'd be constant switching and moving that around - not good if you're trying to get out to react to a threat!). I've seen a ton of VANILLA servers which use a script for increased vehicle acceleration/speed/boost. Crew Capacity The Strider's ability to adjust the elevation of its periscope is clearly shown here. Aaaaaaah too bad i can't change vehicles speed =( I attempted to use the setVelocity script from example 2: (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed). enemy ArmA 3 Vehicles View source A list of ground, air, and aquatic vehicles found in ArmA 3 . Then for each file which are usefull for the shop, you copy and paste the code, and dont forget to replace every "car" by "myNewShop". Create an account to follow your favorite communities and start taking part in conversations. Armed with working periscopes, Excellent mod! Item capacity VEHICLE IS ALWAYS AN OPTION. The gunner's optics have variable zoom capability, and can toggle either day, night or black-/white-hot thermal vision mode: NOTE: Only available on the Strider HMG variant. Interior. Destroying all of the Strider's wheels will be needed to immobilise it. Meda's usually-incomplete-never-to-be-completed project dumping ground. While the real-world Fennek is sufficiently protected against fire from small arms calibres ranging from 5.45 mm up to 7.62 mm and other non-IED hazards, it is still very much just a dedicated scout vehicle. Create a new shop (already with c/c) and put the classname of your vehicle here. Strider Depletion of its integrity will always result in a catastrophic kill. Is possible to show the option all time of the day, too? This platform update is free for all owners of Arma 3. On that note, does anyone know, if you hook up pedals, if that'll allow variable speed control? The Arma 3 Tanks DLC is supported by a major Arma 3 platform update, introducing a wide variety of free new content and features. Multiply by 3.6 to get KM/H. Note that although only the armed Strider variant is depicted here, hit zones are identical for all models regardless of configuration with the exception of the turret. Or generally, I like my character to turn 720 when swawing from the left of the mouse pad to the right. WITH TANKS ON THE GROUND AND HELICOPTERS IN THE AIR, CONDUCT COMBINED ARMS By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. If you want to edit a config file that is in .bin format you need to use Arma 3 Tools to convert it. Once all these conditions are met you can enlist fighters to your cause. November 24, 2016 in Solved. Thank you very much for the help, You cant change the top speed of a vehicle in config_vehicle.hpp. Speeds listed are forward movement speeds only. I didn't find any mod with a nice speedboat and the Arma's original is too slow. Nonetheless, the Strider relies heavily on its mobility to avoid being hit in the first place, as even though it has the same base armour of the other two MRAPs, it cannot protect its passengers from larger explosives and landmines. The RCWS HMG can attain a fire rate of up to 600 RPM and requires 20 seconds to reload a fresh box. (*) Not used by any in-game Strider. Climbing with the highway gear now is painfully slow getting up an off-road incline. landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. Yes (all variants) At the same time, it lacks the slanted windows used by the Ifrit, which would prevent its windows from being shattered so easily by 7.62 mm (or larger) rounds. By When im editting the Config_Vehicles.hpp (AltisLife PBO), there aren't the speed option. If you have a related Youtube channel, enter the URL. What I mean by that is that every vehicle that hasn't been used (by player or AI characters otherwise) just freezes there. Otherwise, like Yannick said, it does have a max rotation speed. Can someone clue me in on where to find these scripts, or how to make one myself? Description Description: Sets velocity vector of an object in m/s. Fly low and fast to the The driver can operate the vehicle, turn the lights on and off, and blow the horn. I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 Not sideways, backwards or diagonal. any movement of the scroll wheel opens the damned thing and then you have to press back space twice to get rid of it. It has continuous effect and AI will not break through the speed limitation until one is contacted, engaged or regrouped. (*) Reductions only apply to the explosive component of the munition i.e. When i uses it on my server, some functions stops working, i've noticed 2, but maybe it have more: Damage upon the turret will not be shared with the Strider's main "health" pool. The hull can resist up to 200 points of damage. A guide to graphics settings vs frame rate for Arma 3 in 2021. Intel Xeon-processors have been proven to perform better than regular non-server CPU:s. - RAM So, the first step is ho to change the speed of this vehicles. Could you help me with that, please? Scrolling slower (or in smaller increments) should improve turn speed a bit. The Strider is a four-wheel drive armed reconnaissance vehicle. Hello fellow Arma3-Editors, Obilgatory im am relativly new at editing and scripting in Arma3, I have been trying over the past few days to improve a Vehicles top speed (in this case an SDV's). I can't understand the reason. It is incorrectly classified in-game as an MRAP. This item will only be visible in searches to you, your friends, and admins. Obilgatory im am relativly new at editing and scripting in Arma3. Powered by Invision Community. da mimic script pastebin Espaol - Latinoamrica (Spanish - Latin America). You cannot go prone with a launcher. I'd assume in MP execute that locally to the driver. (You go slightly faster than listed). Texas General Knowledge CDL Practice Test. Move the mouse slower. I'm not gonna tell you how tho because I can't be bothered, just look for yourself and you'll find it eventually. The FCS can only zero onto stationary targets and requires 1 second to finish adjusting. Butt-scooting with a primary weapon (one stance up from prone) goes 0.456 m/s, Butt-scooting with a secondary flickers around 0.4 m/s. have at act as an accelerator. All four of the Strider's wheels are able to resist just 250 points of damage. So lets see. modified it slightly for the need, but never got it to work the way i intended it to: a permant speed increase when the SDV is used. 2023 BOHEMIA INTERACTIVE a.s. ARMA and BOHEMIA INTERACTIVE are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved. Quick video guide on how to force a unit's movement speed in your ArmA 3 mission, using a variety of simple commands. Then look for the file when vehicle are on sell with their classname, price, etc.. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. So far, Arma 3 has only featured jets designed for Close-Air-Support (CAS). Primary armament It takes 20% less damage to hits to HE-type munitions. It's measured in meters-per-second. Accuracy-wise, it has a fixed dispersion of 0.0012 rad regardless of distance. If destroyed: Rapidly lose entire fuel supply over several seconds. They act like boulders and it changes their hitboxes to squares where their length defines the size of the square, which means that I can go careening at 200 kilometers an hour in a Strider after hitting what looked like air but the game interpreted as "obstacle.". For those insertions where surprise is key, deploy the SDV and approach the target from below. Would be good to have wheel spin and skid if using 'E' from a standing start. It's measured in meters-per-second. Picture-in-Picture displays and powerful floodlights, survey the ocean depths or sneak up on the Can i achive my goal of giving the vehicle a permanent speed-buff only in the editor without needing to write seperatescripts? It is an amphibious vehicle, and has a smoke generator fitted behind the vehicle that can be used to deploy a thick cloud of smoke that obscures it from view in an emergency. Speed limiter and auto-cruise modes for vehicles. Maintaining a constant speed up till now is annoying at best. The first index is the base and will be applied on every vehicle (whatever its kind) with 5 ticks per seconds and used when the speed is inferior to 10 KM h. Then, seconde is for a speed between 10 Km h and 90 Km h, the next (index 2) is for a speed between 91 Km h and 130 Km h and the last (index 3) will be used for a speed superior to 130 Km h. 1 FREE SUPPORTING FEATURES Enhanced Armored Vehicle Experience A combination of upgrades makes operating armored vehicles a much more immersive experience. vehicle Any chances of adding a keybind to engage/disengage cruise? If you believe your item has been removed by mistake, please contact, This item is incompatible with Arma 3. Note the dual-feed RCWS turret, which indicates that both armed variants were meant to be a single vehicle instead of being separated. That would make it more useful to use the other keys 'Q' and 'W'. QuasiSnipr1048 Apr 25, 2017 @ 1:24pm Move the mouse slower. Press J to jump to the feed. In jets I use 1200 DPI. All trademarks are property of their respective owners in the US and other countries. Faction Maintaining a constant speed up till now is annoying at best. No matter if the answer to the first question is yes or no, i kindly asked to be told which steps i need to take to achieve this. its a big problem =( As for manual gearbox - in configs there is an entry for gearboxes - which is set to "auto" for all vehicles right now. From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. A railgun or rail gun is a linear motor device, typically designed as a weapon, that uses electromagnetic force to launch high velocity projectiles. In-game however, the Strider is unrealistically shown being able to resist an impossible amount of punishment even from medium-sized IEDs as statistically, its body has an even higher armour value than that of the Hunter's. Info This script was used to get speeds. Destroying the engine will not cause a catastrophic kill on its own unless the Strider is at critical "health" status. Great Mod but needs a resume button, having to retype the cruise speed again because U touched the brake is a fiddly ball ache, please add a resume button to make this mod awesome again! I don't knew where in the dedicated server, i have to place the mod's files and how to call it on one npc shop. Weight You need to sign in or create an account to do that. Thank you for the help! Notable Traits The gunner position exclusively controls all weapon systems remotely on the armed variants. How about adding gears while we're at it? The Strider can still have its NATO texture applied in the Virtual Garage, though the same cannot be done to the Gorgon without use of scripting commands. The adjustable periscope makes the Strider highly useful for reconnaissance purposes. Here's some data. I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium. Press question mark to learn the rest of the keyboard shortcuts. should free up the scroll wheel for more practical function like speed control. I assumed it was a strider, since long time ago noticed that it is almost indestructable (to certain caliber weapons). Mousewheel up= +10kph Mousewheel down= -10kph eddieck Staff Sergeant Member 1st point : If you want to modify modded vehicle, you have to modify the .pbo, look for the config and you can configure speed on offroad, on road, etc Cant help you now (im at work) for the two other points sorry, Thank you KR3!!! Fuel capacity The driver sits in the front seat by themselves, with three medium-sized windows providing vision of the area in front of the vehicle. I attempted to use the setVelocity script from example 2: _vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; The offroud. How To Force Unit Moving Speed | ArmA 3 ArmaPhronk 1.64K subscribers Subscribe Like Share 3.9K views 6 years ago ArmA 3 Tutorials Quick video guide on how to force a unit's movement speed. Conditions. The rear three seats can hold anywhere from one to three passengers, of which none have any control over any of the vehicle (with the exception of the commander, however, who retains control of the periscope camera). The introduction of a new PhysX-powered physics model has resulted in the most detailed The following highlighted positions serve as weak points on the Strider: LEGENDGreen = HullOrange = EngineViolet = Fuel tankMaroon = Turret. 1) How to change the vehicles (car/boats/heli/planes) speed, please? Very useful with HAFM naval units. While convenient, it broke other vehicle physics in the game. Nonetheless, it will still blow up soon after being struck by one due to its increased damage penalty from explosives. Or do u knew some tutorial that have a step by step to do that, please? I have been trying over the past few daysto improve a Vehicles top speed (in this case an SDV's). I don't think that a Mod Pack can ever affect your mission file (like the NPC's) because it has nothing with it to do. if you have a look in the Arma3AlphaProfile file in your documents folder, you will find command functions for shifting up and down gears.
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