metal gear solid 2 guns


Vibrates when approached by enemy. While the standard M47 Dragon missiles are wire-guided and have a maximum range of 1000-1500 meters, this version has been adapted for radio-guidance and use at short range, between 10-25 meters.
A normal cardboard box with a label "TO ZANZIBAR COMPLEX." The SPAS-12 is utilized by several attack teams. She also experiences no fatigue or difficulty aiming it, despite the weapon being roughly the size of a motorcycle. It comes with a LAM unit and can accept a suppressor. "Stun Grenades" can be acquired throughout the game.

Equipped with a laser pointer. A man-portable surface-to-air missile launcher that is used in the battle against the Hind D. The targeting sight can be manually positioned within range of the radar . He refers to it as "the greatest handgun ever made", claiming that its six bullets are "more than enough to kill anything that moves". Press SQUARE to aim, release to fire. The Hind D that Snake fought against, alongside the tanks, according to the manual, also utilized Stingers itself, which made its defeat especially ironic. The majorly-anticipated sequel to the bestselling Metal Gear Solid and a bestseller in its own right, Metal Gear Solid 2: Sons of Liberty continues the story of Solid Snake in 2007 as he attempts to infiltrate a tanker to obtain photographic evidence of a new model of Metal Gear, the series' eponymous bipedal armoured combat vehicle, aboard an ocean-bound tanker in the lower New York harbour. You'll take on all-new enemies, journeying from the heart of New York City to the depths of the hottest desert.

In reality, the AK-74M would still remain as standard Russian Army assault rifle in 2009.

Twin Snakes makes the rather bizarre addition that the M61A1 is somehow taken from one of the two crashed F16s that Liquid managed to shoot down using a helicopter with no dedicated anti-aircraft weaponry. It is modelled with what appears to be a 19-round magazine. The M18A1 Claymore mines is featured in the game, but has unique features.

Up to 16 can be set within range of the radar. Master card compatible with cards 4 to 6. Just like in Metal Gear Solid, the C4 blocks are set off in the order they were placed, and are stated to have a scrambler, in order to ensure that any wireless signals that are not the wireless detonator do not accidentally set it off. It is implied that they are placed there by Vamp as obstacles for Raiden, though precisely why or where Vamp has them is not clear. The NRS-2 Scout Firing Knife, which consists of a knife with a short barrel for a single SP-4 suppressed pistol cartridge in the grip, pointed in the opposite direction from the tip of the blade. Can be used elsewhere, and is useful if you run out of grenades when fighting "Red Blaster".

Exclusive to the Tanker Chapter, Olga Gurlukovich uses a Heckler & Koch USP when dueling with the player. Most likely the real reason is that the Nikita would otherwise allow the player to discover non-drawn surfaces of buildings in the various exterior maps.

If the Very Easy difficulty is selected when starting a new game, Raiden will start with the M9 already in his inventory at the beginning of the Plant Chapter.

Released after the formal sequel, Metal Gear Solid 2: Sons of Liberty, it uses the same graphics engine and has vastly improved visuals, and incorporates almost all the gameplay improvements of the sequel, such as first-person aiming, as well as including tranquilizer weaponry. The Franchi SPAS-12 is carried by the clearing teams in the Big Shell. Unlike the real Stinger launcher, the weapon is capable of locking onto surface-level targets, has does not need to travel a minimum set distance for the missile to arm itself, does not need to actually reload after firing a shot, and comes with a futuristic view when locking on. They can also be seen with the "thermal goggles" (Infrared) during the plant level.
These mines are equipped with optical camouflage, rendering them invisible and are equipped with a sensor that will cause the mine to detonate if something gets infront of it's cone of detection (this includes the player). Among its arsenal of weapons are LAU-5003 rocket pods, AMRAAM air-to-air missiles (with Raiden apparently counting as an airborne target that can be tracked by its radar), CBU-100 cluster bombs and a General Dynamics GAU-12/U mounted on its underside. It can only be acquired by Raiden in the Plant Chapter in Strut F, and it comes with a laser sight.

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games, YakB-12.7 12.7mm gatling gun / GSh-23L 23mm cannon, http://www.imfdb.org/index.php?title=Metal_Gear_2:_Solid_Snake&oldid=1368400. Two years after the events of the Shadow Moses Incident, Solid Snake and Otacon, working as Philanthropy, receive intelligence of a new type of Metal Gear being transported through the Hudson River. The Remote controlled M47 Dragon missile is found halfway through the game. 30 rounds per magazine. These can be placed on the ground or on walls and is remote detonated by the player.

The FAMAS rifle is the standard issue weapon of the Genome Army. Whether you conquered the original or you're series newcomer, you're in for the adventure of a lifetime. .45 handgun. Magazine/Empty Magazine. Seemingly the only tanks ever to mount it were a single Abrams and a Swiss Pz87 (Leopard 2 A4), so it is curious it is mentioned; the plan was ultimately scrapped by the Germans in favour of the L/55 variant of the Rheinmetall 120mm gun, while the US designed more advanced kinetic energy rounds for the L/44. Metal Gear Solid 2: Sons of Liberty; where can i find the USP?

Used to look out at distant terrain and check enemy positions. The Stinger rocketlauncher is probably the most effective weapon in Metal Gear Solid 2. Handgun (Beretta 92FS) A semi-automatic pistol that would later be seen in Metal Gear Solid 2: Sons of Liberty as the tranquilizer gun used by both Solid Snake and Raiden. The missile can only be fired indoors, which the game explains as being because the Sons of Liberty activated an electronic interference field around the Big Shell to prevent enemy UAVs from entering. As a self-made man who worships his creator, he generally utilizes C4 that emits a specific, detectable vapor, as well as cologne left on them as a "calling card." A cassette tape that contains a recording of Zanzibar Land's national anthem. Liquid's Hind-D was equipped with a Yakushev-Borzov Yak-B. This grenade was the preferred choice of Zanzibar Land mercenary Red Blaster.

Snake needs this to infiltrate the Tower Building. A hang glider covered with camouflage patterns.

A MSX game cartridge that Dr. Marv used to hide the OILIX formula. The standard issue firearm of the Zanzibar Land forces, issued from 1998 onward, replacing the Enfield L85A1. In-universe, the AN-94 had been adopted as the "official rifle of the Russian Army" by the time when the Plant Chapter occurs in 2009. In this guide you'll find a complete walkthrough to the entire game, details on the story and characters, an items and weapons list and more. After finding this, cards 1 to 3 are discarded. Its appearance and comparison with The Boss's patriot from Metal Gear Solid 3, Metal Gear Solid 4, and Metal Gear Solid: Peace Walker suggests that it was the same weapon. 1) B1 Unit - Contains beef, pork, ham and eggs, tuna fish, chocolate and crackers. A fictional missile launcher that fires remote-controlled missiles, first used by Solid Snake to destroy a generator powering an electrified floor. Grenade will explode upon impact.

It is equipped with a laser sight for aiming, as the player cannot use the iron sights for that purpose.

The FIM-92A Stinger missile is unusual in that it can attack any enemy on the radar, even if they are off screen, by targeting them on the radar screen located in the upper right of the screen. Press SQUARE button lightly to aim, strongly for full automatic fire. A highly flammable lacquer spray with LP gas contained within the container. Mines that are set off by a proximity sensor. Press SQUARE button to set. The following weapons appear in the video game Metal Gear Solid and its remake Metal Gear Solid: The Twin Snakes: In Twin Snakes only, Snake can acquire a modified Beretta 92FS, stated to be an M9. When encountered for the second time, instead of a tank, Vulcan Raven attacks Snake with a hand-held M61 Vulcan rotary gun with a chainsaw grip clearly inspired by the minigun in Terminator 2: Judgment Day.

Can be equipped with a suppressor. According to the Colonel that Raiden can contact for advice, the railgun accelerates projectiles to a high enough velocity to possess ten megajoules of kinetic energy (roughly 7.4 million foot-pounds), which is stated to be half of the twenty megajoules imparted to the ammunition of a "140mm smoothbore cannon."

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